Before settling on Jason and Lucia's story, Rockstar explored a campaign with more playable characters. Rob Nelson told Famitsu that the possibility of four protagonists came up during discussions about GTA 6's structure.

Why the team changed direction

Masked Lucia and Jason working together during a robbery in an official GTA 6 image
Rockstar Games

Nelson said a larger cast would divide the time devoted to each character and could weaken the audience's connection with them. The experience of Red Dead Redemption 2, centered on Arthur Morgan, also helped the team appreciate the value of giving protagonists more room to develop their stories.

The choice affects more than the number of available characters. The story was built to explore the shared lives, trust and conflicts of a couple involved in crime. Switching characters may also serve different purposes depending on each mission's context.

The campaign follows Jason and Lucia together and separately, exploring both their criminal partnership and their romantic relationship.